var e = require;
var t = module;
window.AssetManager = {
    Instance: null
};
cc.Class({
    extends: cc.Component,
    properties: {
        AudioClips: {
            type: [cc.AudioClip],
            default: []
        },
        ControllerPrefabs: {
            type: [cc.Prefab],
            default: []
        },
        KingControllerPrefabs: {
            type: [cc.Prefab],
            default: []
        },
        OtherPrefabs: {
            type: [cc.Prefab],
            default: []
        }
    },
    onLoad: function() {
        AssetManager.Instance = this
    }
})